Can you win tic tac toe
If the first player takes the center then the second player takes a corner. Again nobody can win. If these are the first to squares taken the outcome is inevitable.
Often if player one then plays the opposite corner, an inexperienced player 2 plays one of the remaining corners and then loses when player 1 takes the 4th corner. I love Tic-Tac-Toe, but no one ever plays with me. Therefore, I can say that I am Intermediate. I have played with novice people and have seen novice against novice AND novice against expert.
It WAS then harder for the E to win and he got mad about it! It is 9! For example consider that there is XOX in the first row. Game state alone does not tell you that. The order in which moves are made is vitally important in Tic-Tac-Toe.
Making moves in the wrong order will lose games. I feel like the intermediate and the experienced groups are the closest in skill level. I ran the test were the intermediate plays first against the experienced. I ran tests. It was a tie in While the experienced won 12 8. I once saw the closeness of this as well and decided to run some games, but more than After a while I was too tired of holding down the enter key with my finger, so I used a Nintendo DS to hold down the enter key it weighs enough to constantly keep the button pressed down.
After a few minutes, I checked on it to see how it was doing, and I saw that it has simulated, and was still simulating, thousands of games, so I decided to check on it again later.
After an unprecedented 1,, games, intermediate won , times The more games you simulate, the closer you get to these percentages. By starting on an edge, just like starting in the center, the opponent have only four right choices to not lose automatically.
I would even go as far and say that edges are even better because most novices and intermediate players learn to counter the corner and center strategies, but are alien to the edge strategy which seems to be more niche. There are many ways to force a win if your opponent starts on an edge.
Trust me, whenever does an edge for their first move they always lose the game if playing against an optimal player. There are a lot of opportunities for a corner player to win. The edges let the opponent control a large portion of the possible win states. I can stalemate Expert level every time starting on edge.
There is no increased chance of losing, but there is a decreased change of winning, because opening side moves have 1 more safe counter move than a center opening move. If you play the simulator enough times you will see that there is a stalemate path for any opening move.
The goal of the game is to set up a double trap. Off of the top of my head there are 5 shapes you can create on the board that result in a double trap. All you need to do to avoid losing is block the opponent from setting up a double trap. If they open in center, you play a corner. If they open in corner, you play center. If they open on a side, you play any of the 3 squares adjacent to them, or the one opposite them.
After the first move, just block them from creating one of the five shapes that set up a double trap, or block any 2 consecutive pieces. When simulating , games it achieves about I am curious: Do you know what the best possible win rate is against a purely random player? Here they are in the pic below I also labeled each block with a number to make reference easier.
Did you notice that exactly half 4 of the combinations use the block 5? Most people, if starting, will take that block. They figure it gives them the best chance of winning, because it has more possibilities than, say, taking block 1, where you only have 3 possible paths. So, by taking block 1 you theoretically have the best chance. But any path using block 1 is very easy to stop. If you take three corners, you have three options.
Now I know I said taking the center was bad, but not always. If you use this option make sure to take block 5 first, because thats what your opponent will most likely want. This gives 3 paths to take, but since you need to pick two that are next to each oher to set this up, your opponent will most likely block one of your options. These next two are basically the same but flipped. They aren't as good as the first two, because you only get two paths.
I reccomend taking blocks 4 and 8 first because it makes your move less obvious. But if you do that, the other player may take 5. Reply 6 months ago.
If you start by taking 4, your opponent can respond by taking 1. Now if you take 8 you will lose the game after your opponent takes 3. If you start this is an easy win X in center O in corner, then X in diagonal opposite i. Then if O goes right next the first O then X blocks it. Now O has 2 choices to block X's places, but only place to go. You could even play on an infinite board, taping on more graph paper whenever you need to.
Leonardy Cendana. Two good players playing perfect games will end in a tie every time. Not Helpful 37 Helpful How often will putting your X or O in the center cause you to win and same for corners? It really depends on your opponent.
Most people are quick-minded enough to play anybody to a draw. Not Helpful 40 Helpful Not Helpful 58 Helpful You can, but it would take a really long time. Try starting with a more manageable grid. Not Helpful 66 Helpful Shouldn't we start other than in the middle, because the they will see our tricks every time? You could, but starting anywhere else would severely reduce your chance of winning. Not Helpful 59 Helpful Then, just start in the middle.
It will give you the better odds to win. Not Helpful 47 Helpful But, as a warning, the game would take a while, so get good at the three-by-three grid before you move to higher ones.
They probably just have a secret strategy, I doubt that they have superpowers. Not Helpful 95 Helpful Not Helpful Helpful Include your email address to get a message when this question is answered. By using this service, some information may be shared with YouTube. Against a novice opponent, try this challenge. Go first and play the first X on the edge. You can only guarantee a win if the opponent's first O is on a corner not touching your X, or on an edge that is diagonal to your X. Helpful 1 Not Helpful 0.
For an even harder challenge, try to win after you go first and put an X in the center. If the opponent puts the first O on an edge which rarely happens , you can guarantee a win.
Helpful 0 Not Helpful 1. There are other solved games that one player can always win, even if all players play optimally correctly. For instance, in Connect Four, the first player can always win if he follows the right strategy. Helpful 0 Not Helpful 0. Submit a Tip All tip submissions are carefully reviewed before being published. Even someone who doesn't know these strategies will catch on quickly if you start from the same position each side. Even if you are practicing starting at the corner, for instance, try starting from different corners so it takes them longer to figure out the pattern.
Related wikiHows How to. How to. More References 2. Co-authors: Updated: October 19, Italiano: Vincere a Tris. Deutsch: Bei Tic Tac Toe gewinnen. Nederlands: Winnen met boter kaas en eieren.
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